Lead Artist, Creative Director, 3D Sculptor, Concept
Gabriel Massan
FEATURED ARTIST
Castiel Vitorino Brasileiro
Novíssimo Edgar
LYZZA
PRODUCTION TEAM
Sound Design
Lyzza Silva (LYZZA)
Unreal Development
Alexandre Pina
Marchino Manga
Ralph McCoy
Capture Mode Development & Unreal Consultant
Iraj Montasham
Animation, Cinematograpy & Film VFX
Carlos Minozzi
Additional Cinematograpy
Alexandre Pina
Graphic & UI Design
Masako Hirano
Writing & Narrative Design Support
Sweet Baby Inc
Translator
Adriana Francisco
Translation Support
Manuela Cochat
Mastering Engineer
Rainy Miller
QA Testing
Keiran Cooper
Curator
Tamar Clarke-Brown
Producer
Róisín McVeigh
Commissioned and Produced by Serpentine Arts Technologies
Producer
Alex Boyes
Curator (Commissions)
Tamar Clarke-Brown
R&D Strategic Lead
Victoria Ivanova
Curator
Eva Jäger
Associate Producer
Róisín McVeigh
Head of Arts Technologies
Kay Watson
Playtesters
Leonardo Almeida, Alex Baldwin, Guilherme Baumworcel, Alexa Chow, Rebecca Edwards, Alba Daza, Joshua Ferguson, Cloe Ferguson, Marie Foulston, Ralph Louis Gaudio, Ivaylo Getov, Hanna Girma, Max Glazer-Munck, Sarah Hamed, Libby Heaney, Funmi Lijadu, Flora Kessler, Chris Kindred, Samantha King, Jamie Kodera, Bettina Korek, Tanya Pragnell, Ralph Pritchard, Karina Lopez, Youssra Manlaykhaf, Sammy Ofer, Halime Özdemir, Alex Rowse, Nico Smirnoff, Barney Steel, Kostas Stasinopoulos, Octavia Stead, Leah Yeoh, Tom Wandrag, Sophia Wee, Jakob Kudsk Steensen.
Third World: The Bottom Dimension uses Unreal® Engine. Unreal® is a trademark or registered trademark of Epic Games, Inc. in the United States of America and elsewhere. Unreal® Engine, Copyright 1998 – 2023, Epic Games, Inc.